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Instrument catalogue

The instrument picker opens when you add or edit a clip on the timeline. It holds 24 instruments, a search box, and five tabs — All, Instruments, Creators, Effects, and Import.

The instrument picker with the Drum Kit among 24 instruments

Grouped here by how you play them, which matters more in practice than what they are.

You perform these in real time, and how you move is part of the sound.

Instrument How it plays
🪈 Woodwind A breath-controlled ribbon. Hold Space for air, move for pitch and dynamics. Guide
🥁 Drum Kit Eight pieces on the keyboard, six kits, and sixteen grooves it can hold for you. Guide
🪘 Hand Percussion Strike zones on a drum head. Eleven kits, including shaken ones. Guide
🪗 Guiro Drag across ridges for a rasp, tap two pads for accents. Guide
🪉 Harp Plucked strings Guide
△ Triangle A single struck metal note Guide
🔔 Glockenspiel Tuned metal bars Guide
🎶 Kalimba Plucked thumb-piano tines Guide
🎻 Cello Bowed strings Guide

You place notes, then play them back.

Instrument What it offers
🎷 Saxophone Staff sequencer, B♭2–E5. Styles: Smooth, Jazz, Bebop, Blues Guide
🎵 Clarinet Staff sequencer, E3–C6. Styles: Classical, Jazz, Klezmer Guide
🎼 Piano Roll The general-purpose note editor Guide
🥁 Beat Patterns Drum patterns on a grid Guide
🎸 Mood Chords Chord progressions by mood Guide

These build sound from settings rather than from notes you place.

Instrument What it does
🎹 Sound Playground Experiment with synthesis Guide
🌊 Soundscape Builder Layered ambient beds Guide
🎬 Scene Composer Assembles a scene from components Guide
✨ SFX Launcher Fires off prepared sound effects Guide
🎮 SFX Generator Generates new sound effects Guide
🎙️ Vocal Synth Synthesised voice Guide
Instrument What it does
🎤 Vocal Booth Records your voice Guide
🎚️ Sampler Plays and shapes your own samples Guide
🎛️ Audio Launchpad Triggers clips from a pad grid Guide
📁 Browse Sounds The sound library Guide

All 23 instrument editors have Instrument and Performance views in the modal header. Browse Sounds is the separate import/library entry in the picker. Double-click an instrument clip, choose Performance, and edit its saved actions or source-audio region. Switching views preserves an uncommitted take; closing without saving discards the draft.

Edit recorded performances covers per-instrument editing, expression, append/overdub, saving a copy, and relinking audio.

Three instruments, two approaches. Woodwind is performed on a ribbon and suits expressive solo lines. Saxophone and Clarinet are written on a staff and suit exact melodies.

The Woodwind instrument replaced the earlier flute with a system built around continuous control — pitch, breath, and slurring all come from how the pointer moves rather than from discrete note events.

Woodwind covers all three.

Hand Percussion carries eleven kits: Bongos, Congas, Darbuka, Frame drum, Cajon, Cowbell, Woodblock, Claves, Shaker, Cabasa, and Tambourine. The struck kits respond to where on the head you hit; the shaken ones respond to movement.

Guiro is separate because it is played differently again — dragged rather than struck, with the rasp density set by how fast you move.

Hand Percussion covers both.

Editor reference covers the surrounding studio. Work with tracks covers getting an instrument onto the timeline.